I really enjoy working with .NET Core.  I like the fact that my code is portable to many platforms and that the footprint is so much smaller than with traditional .NET applications.  Unfortunately, the tooling has not quite reached the level that we expect from a Microsoft finished product (which it isn’t – yet). As a result, there are some additional actions we need to take when setting up our solutions in Visual Studio 2015 to allow us to unit test our code properly.  The following are the steps that I currently take to setup and test a .NET Core library using XUnit and Moq.  I know that a number of these steps will be done for us, or at least made much easier, by the tooling in the coming months, either by Visual Studio 2017, or by enhancements to the Visual Studio 2015 environments.

  1. Create the library to be tested in Visual Studio 2015
    1. File > New Project > .Net Core > Class Library
    2. Notice that this project is created in a solution folder called ‘src’
  2. Create a solution folder named ‘test’ to hold our test projects
    1. Right-click on the Solution > Add > New Solution Folder
  3. Add a new console application to the test folder as our test project
    1. Right-click on the ‘test’ folder > Add > New Project > .Net Core > Console Application
  4. Add a reference to the library being tested in the test project
    1. Right-click on the test project > Add > Reference > Select the library to be tested
  5. Install packages needed for unit testing from NuGet to the test project
    1. Right-click on the test project > Manage NuGet Packages > Browse
    2. Install ‘xunit’ as our unit test runner
      1. The current version for .Net Core is ‘2.2.0-beta4-build3444’
    3. Install ‘dotnet-test-xunit’ to integrate xunit with the Visual Studio test tools
      1. The current version for .Net Core is ‘2.2.0-preview2-build1029’
    4. Install ‘Moq’ as our mocking library
      1. The current version for .Net Core is ‘4.6.38-alpha’
  6. Edit the project.json of the test library
    1. Change the “EmitEntryPoint” option to false
    2. Add “testrunner” : “xunit” node

Some other optional steps include:

  • Install the ‘Microsoft.CodeCoverage’ package from NuGet to enable the code coverage tooling
  • Install the ‘Microsoft.Extension.DependencyInjection’ package from NuGet to enable DI
  • Install the ‘TestHelperExtensions’ package from NuGet to add extensions that assist with writing good unit tests
  • Add any additional runtimes that might be needed. Some options are:
    • win10-x86
    • win10-x64
    • win7-x86
    • win7-x64
  • Set ‘Run tests after build’ in Visual Studio so tests run automatically

There will likely be better ways to do many of these things shortly, but if you know a better way now, please let me know via Twitter.

Tags: , , , , | Categories: Development Posted by bsstahl on 12/16/2016 6:29 AM | Comments (0)

One of my favorite authors among Software Architects, IBM Fellow Grady Booch, made this reference to AlphaGo, IBM’s program built to play the board game Go, in April of 2016:

"...there are things neural networks can't easily do and likely never will. AlphaGo can't reason about why it made a particular move." – Grady Booch

Grady went on to refer to the concept of “Hybrid A.I.” as a means of developing systems that can make complex decisions requiring the processing of huge datasets, while still being able to explain the rationale behind those decisions.

While not exactly the type of system Grady was describing, it reminded me of a solution I was involved with creating that ultimately became a hybrid of an iterative, imperative system and a combinatorial optimization engine.  The resulting solution was able to both determine the optimum solution for a problem with significant data requirements, while still being able to provide information to support the decision, both to prove it was correct, and to help the users learn how to best use it.

The problem looked something like this:

Ideal Solution Space

There are many possible ways to allocate work assignments among employees.  Some of those allocations would not be legal, perhaps because the employee is not qualified for that assignment, or because of time limits on how much he or she can work.  Other options may be legal, but are not ideal.  The assignment may be sub-optimal for the employee who may have a schedule conflict or other preference against that particular assignment, or for the company which may not be able to easily fill the assignment with anyone else.

The complexity in this problem comes from the fact that this diagram is different for each employee to be assigned.  Each employee has their own set of preferences and legalities, and the preferences of the company are probably different for each employee.  It is likely that many employees will not be able to get an assignment that falls into the “Ideal Solution” area of the drawing.  If there were just a few employees and a supervisor was making these decisions, that person would have to explain his or her rationale to the employees who did not get the assignments they wanted, or to the bosses if company requirements could not be met. If an optimization solution made the decisions purely on the basis of a mathematical model, we could be guaranteed the best solution based on our criteria, but would have no way to explain how one person got an assignment that another wanted, or why company preferences were ignored in any individual case.

The resulting hybrid approach started by eliminating illegal options, and then looking at the most important detail and assigning the best fit for that detail to the solution set.  That is, if the most important feature to the model was the wishes of the most senior employee, that employee’s request would be added to the solution. The optimization engine would then be run to be sure that a feasible solution was still available.  As long as an answer could still be found that didn’t violate any of the hard constraints, the selection was fixed in the solution and the next employee’s wishes addressed.  If a feasible solution could not be found using the selected option, that selection would be recorded along with the result of the optimization and the state of the model at the time of processing.  This allows the reasoning behind each decision to be exposed to the users.

A very simplified diagram of the process is shown below.

Hybrid Decision Making

Each time the green diamond testing “Is the solution still feasible?” is hit, the optimization model is run to verify that a solution can be found.  It is this hybrid process, the iterative execution of a combinatorial solution engine, that gives this tool its ability to both answer the question of how to do things, while also being able to answer the question of why it needs to be done this way.

Like Grady, I expect we will see many more examples of these types of hybrids in the very near future.

One of the techniques I recommend highly in my Simplify Your API talk is the use of extension methods to hide the complexity of lower-level API functionality.  A good example of a place to use this methodology came-up last night in a great Reflection talk by Jeremy Clark (Twitter, Blog) at the NorthWest Valley .NET User Group


Jeremy was demonstrating a method that would spin-through an assembly and load all classes within that assembly that implemented a particular interface.  The syntax to do the checks on each type were just a bit more obtuse than Jeremy would have liked them to be.  As we left that talk, I only half-jokingly told Jeremy that I was going to write him an extension method to make that activity simpler.  Being a man of my word, I present the code below to do just that.

Tags: , , , , , | Categories: Development Posted by bsstahl on 10/16/2016 2:11 AM | Comments (0)

The slide deck for my presentation on Optimization for Developers (A Developer’s Guide to Finding Optimal Solutions) can be found here.  I hope that if you attended one of my code camp sessions on the topic, you enjoyed it and found it valuable.  I am happy to accept any feedback via Twitter.

Tags: , , , , , , , , , , | Categories: Development Posted by bsstahl on 10/15/2016 3:56 AM | Comments (0)

I often hail code coverage as a great tool to help improve your code base.  Today, my use of Code Coverage taught me something about the new .NET Core tooling, and helped protect me from having to support useless code for the lifespan of my project.

In the code below, I used a common dependency injection pattern. That is, an IServiceProvider object holding my dependencies is passed-in to my object and stored as a member variable.  When a dependency is needed, I retrieve that dependency from the service provider, and then take action on it.  Since there is no guarantee that the dependency I need will have been placed in the container, I use some common guard logic to protect my code.

templates = _serviceProvider.GetService<IEnumerable<Template>>();
if ((templates==null) || (!templates.Any(s => s.TemplateType==ContactPage)))
    throw new TemplateNotFoundException(TemplateType.ContactPage, string.Empty);

In this code, I first test that I was able to retrieve a collection of Template objects from the service provider, then verify that the type of Template I need is present in the collection.  If either is not the case, an exception is thrown.

I had two tests that covered this section of code, one where the collection was not added to the service provider, the other where an empty collection was added.  Both tests passed, however, it wasn't until I looked at the results of the Code Coverage that I realized that the 1st test wasn't doing what I thought it was doing.  It turns out that there is actually no way to get a null collection object out of the Microsoft.Extensions.DependencyInjection.ServiceProvider object I am using for my .NET Core apps. That provider simply returns an empty collection if there isn't one in the container.  Thus, my check for null was never matched and that branch of code was never executed.

Based on this new knowledge of the behavior of the IServiceProvider, I had a few options.  I could:

  1. Rewrite my test to check for an empty collection.  This option seems redundant to me since my check to see if the container holds the template I need is really what I care about.
  2. Leave the code as-is just in case the behavior of the container changes, accepting that I have what is currently unnecessary and untestable code in my application.  I considered this option but it seems to me that a better defense against the unlikely event of a breaking change in the IServiceProvider implementation is described below in option 3.
  3. Create a new test that verifies the behavior on the ServiceProvider that an empty collection is returned if no collection is supplied to the container.  I am not a big fan of this option since it requires me to test OPC (other people's code), and because the risk of this type of breaking change is, in my opinion, extremely low.
  4. Remove the guard code that tests for null and the test that supports it.  Since the code is completely unnecessary, the test itself is redundant because it is, essentially identical to the test verifying that the template I need is in the collection.

I'm sure you've guessed by now that I selected option 4.  I removed the guard code and the test from my solution.  In doing so, I removed dead code that served no purpose, but would have to be supported through the life of the project.
For those who might be thinking something similar to, "It's nice that the coverage tooling helped you learn about your code, but using Code Coverage as a metric is actually a bad idea so I won't use Code Coverage at all", I'd like to remind you that any tool, such as a hammer or a car, can be abused. That doesn't mean we don't continue to use them, we just make certain that we use them properly.  Code Coverage is a horrible way to measure a development team or effort, but it is an outstanding tool and should be used by the development team whenever possible to discover things about the code base.

Tags: , , , , , , | Categories: Event Posted by bsstahl on 10/6/2016 6:20 AM | Comments (0)

The next two months are packed with tons of great technical events that I am really looking forward to.  Below are some of the events that I am involved with and will be attending between now and the end of November. I hope to run into you at these events.  If you see me, please don’t hesitate to say “hi”. I do love to talk tech.

Desert Code Camp – Phoenix AZ – October 8th 2016

Desert Code Camp makes its triumphant return from hiatus this weekend at Chandler-Gilbert Community College in the south-east valley.  I will be delivering my talk, “A Developer’s Guide to Finding Optimal Solutions” which is an introduction to combinatorial optimization designed specifically for software developers, at 9:45 am in room CHO-110.

IT/DevConnections – Las Vegas NV– October 10th-13th 2016

One of my favorite large conferences of the year is IT/DevConnections in Las Vegas.  This year marks my 4th attendance at this event, the 2nd as a speaker. I will be delivering the talk, “Dynamic Optimization – One Algorithm All Programmers Should Know”, a programmer’s introduction to Dynamic Programming, at 2:15 pm on October 13th in Brislecone 2 at the Aria Resort.

Atlanta Code Camp – Atlanta GA – October 15th 2016

This year marks my 2nd attendance at the Atlanta Code Camp.  My 1st experience there, last year when I presented on Dynamic Programming, was a big part of the inspiration for drilling deeper into the topic of combinatorial optimization. As such, I return to Atlanta this year with my new talk on the subject, “A Developer’s Guide to Finding Optimal Solutions”.

NWVDNUG & SEVDNUG – Phoenix AZ – Oct 26th and 27th

It is not yet confirmed as of this publication but I have a really great, internationally renown speaker lined-up for the Northwest Valley and Southeast Valley .NET User Groups this month.  Final arrangements are currently being made so keep an eye on meetup.com for each group for the details to be published as soon as they are finalized.

SoCalCodeCamp – Los Angeles CA, November 12th – 13th 2016

I have attended many instances of the Southern California Code camp, but this will only be my 2nd time at the Los Angeles incarnation of this event.  My 1st time there, last year, I was struck by the old-school beauty of the old school campus and facilities at USC when I presented my talk on Dynamic Programming.  This year, I will follow that up with my new, more general overview on the subject of finding optimal solutions.

NWVDNUG & SEVDNUG – Phoenix AZ – Nov 16th and 17th

Our good friend Jeremy Clark (blog, twitter) makes his annual tour of the Valley’s .NET User Groups to talk to us, once again, about many of the things you need to know about .NET and Software Engineering to make your development better. Jeremy will give a different talk each night so be sure to sign-up at the meetup sites and come to both meetings.

Tags: , , , , , , , , , , , , | Categories: Event Posted by bsstahl on 8/11/2016 1:26 PM | Comments (0)

The organizing team of AZGiveCamp recently announced that we would be hosting a one-day Hackathon for Humanitarian Toolbox on Saturday, August 27th, from 8:30 am to 5pm at Ticketmaster in Scottsdale, AZ.  This event is a bit of a departure for us.  We have been looking for ways to evolve the organization to host more and different coding-for-charity events while continuing our mission to to help charitable and non-profit organizations in our community meet their technology needs.  We hope you’ll join us for this first experiment with other event types at AZGiveCamp.

AZGiveCamp’s flagship event is our Hackathon of Help. We have had the privilege of hosting 7 such events in the Valley of the Sun so far, with our 8th scheduled for March of 2017.  These events take up an entire weekend and are designed to put  multiple charity and non-profit organizations together with multiple development teams.  The teams are tasked with taking a project from idea to completion in the course of one weekend.  During these events, participants may chose to camp out at the event facility, stay up and work on their projects, or go home at night, returning to continue the project in the morning until the final turnover on Sunday afternoon.  These events are technology agnostic, with the specific technologies to be used determined by the teams themselves.

By contrast, the AZGiveCamp Humanitarian Toolbox Hackathon will be only a 1-day event.  Participants will work on a single project, the Humanitarian Toolbox (htBox) allReady project, for which the technologies, design, and many of the features have already been chosen and implemented.  We will be lending our support to this worthy organization by adding features, upgrading tooling, and writing tests against the existing code base.  This event will not be judged by how many projects we complete, but by how much better-off the project is when we are done.

For those not familiar with Humanitarian Toolbox, they are an organization that sets up projects to assist humanitarian organizations.  Their current project, dubbed allReady, is designed to organize the preparedness campaigns of the Red Cross and other disaster response groups.  The project is implemented in ASP.NET Core MVC with a Cordova client. Participants need to have at least a basic comfort level with one or both of these technologies, along with the appropriate development tools, to be an effective contributor to this project.  Specifics of the required tools can be found on the event page on Meetup.

We hope you’ll join us at this and future AZGiveCamp events.

Tags: , , , , , | Categories: Development Posted by bsstahl on 7/1/2016 10:49 PM | Comments (0)

Dynamic Programming (DP) is a mathematical tool that can be used to efficiently solve certain types of problems and is a must-have in any software developer's toolbox. A lot has been written about this process from a mathematician's perspective but there are very few resources out there to help software developers who want to implement this technique in code. In this article and the companion conference talk "Dynamic Optimization - One Algorithm All Programmers Should Know", I attempt to demystify this simple tool so that developer's can implement it for their customers.

What is Combinatorial Optimization?

Mathematical or Combinatorial Optimization is the process of finding the best available solution to a problem by minimizing or eliminating undesirable factors and maximizing desirable ones.  For example, we might want to find the best path through a graph that represents the roads and intersections of our city.  In this case, we might want to minimize the distance travelled, or the estimated amount of time it will take to travel that distance.  Other examples of optimization problems include determining the best utilization of a machine or device, optimal assignment of scarce resources, and a spell-checker determining the most likely word being misspelled.

We want to make sure that we do not conflate combinatorial optimization with code optimization.  It is certainly important to have efficient code when running an optimization algorithm, however there are very different techniques for optimizing code than for optimizing the solution to a problem. Code optimization has to do with the efficiency of the implementation whereas combinatorial optimization deals with the efficiency of the algorithm itself.  Efficiency in both areas will be critical for solving problems in large domains.

What is Dynamic Programming?

Ultimately, DP is just a process, a methodology for solving optimization problems that can be defined recursively1.  It is really about a way of attacking a problem that, if it were addressed naïvely, might not produce the best possible answer, or might not even converge to a solution in an acceptable amount of time.  Dynamic Programming provides a logical approach to these types of problems through a 2-step process that has the effect of breaking the problem into smaller sub-problems and solving each sub-problem only once, caching the results for later use2.

The steps in the process are as follows:

  1. Fill out the cache by determining the value of each sub-problem, building each answer based on the value of the previous answers
  2. Use the values in the cache to answer questions about the problem

Since we fill-out the entire cache for each problem3, we can be 100% certain that we know what the best possible answers to the questions are because we have explored all possibilities.

Dynamic Programming in Action

Let's look at one of the canonical types of problems that can be solved using Dynamic Programming, the knapsack problem.  A knapsack problem occurs in any situation where you have a limited capacity that can be consumed by a number of different possible options.  We need to look for the best fit and optimize for the maximum based on the definition of value in our problem.  This class of problem gets its name from the story of the archeologist in the collapsing ruin.  She has a knapsack that can hold a known weight without tearing and she needs to use it to rescue artifacts from the ruin before it collapses entirely.   She wants to maximize the value of artifacts she can save, without exceeding the capacity of her knapsack, because it would then tear and she wouldn't be able to carry anything.

We can solve this type of problem using Dynamic Programming by filling-out a table that holds possible capacities, from 0 to the capacity of our known knapsack, and each of the possible items to use to fill that space, as shown below.

In this example, there are 3 items with weights of 4, 5 and 2.  These items have values of 5, 6 and 3 respectively and can be placed in a knapsack with capacity of 9. The leftmost column of the table represents the capacities of knapsacks from 0, up to and including the capacity of our knapsack.  The next column represents the best value we would get in the knapsack if we had the option of putting 0 items in our knapsack. The next, the best value if we had the option of taking the 1st item, the next column, the option to take the 2nd item on top of any previous items, and so forth until we complete the table.  As you can see, the most value we can get in our knapsack with the option of picking from these 3 items is 11, as found in the last row of the last column. That is, the cell that represents a knapsack with our known capacity, with the option to chose from all of the items.

To calculate each of these cells, we build on the values calculated earlier in the process.  For the 1st column, it is easy. If we can chose no items, the value of the items in our knapsack is always 0. The rest of the cells are calculated by determining the greater of the following 2 values:

  • The value if we didn't take the current item, which is always the value of the same capacity knapsack from the previous column
  • The value if we took the current item, which is the value of the current item, added to the value of the knapsack from the previous column if the weight of the current item were removed

So, for the cell in the column labeled "1" with a knapsack capacity of 6, we take the greater of:

  • 0, since we wouldn't have any items in  the knapsack if we chose not to take the item
  • 5, the value of the current item, added to the value of the other items in the knapsack, which was previously empty

For the cell in column "2" with a knapsack capacity of 9, we take the greater of:

  • 5, which is the value of the knapsack with capacity 9 from column "1" indicating that we didn't take the 2nd item
  • 11, which is the value of the current item added to the best value of the knapsack with capacity 4 (subtract the weight of our current item from the capacity of the current knapsack) with the option of taking only the previous items.

Each cell in the table can be filled out by doing these simple calculations, 1 addition and 1 comparison, using the values previously calculated as shown in the annotated table below.

So we've filled out the table and know, from the cell in the bottom right that the maximum value we can get from this knapsack with these items is 11. Great, but that only answers the question of maximum value, it doesn't tell us which items are chosen to achieve this value.  To determine that, we need to work backward from the known best value.

Starting at the known best value in the bottom-right cell, we can look one cell to the left to see that the value there is the same.  Since we know that taking an item would increase the value of the knapsack, we can know that we must not have chosen to take the item in the last column.  We can then repeat the process from there.  From the bottom cell in the column labeled "2", we can look left and see that the value in the previous column did change, so we know we need to take the item in column "2" to get our maximum value.  Since we know that item 2 had a weight of 5, we can subtract that from the capacity of our knapsack, and continue the process from that point, knowing that we now only have 4 more units of capacity to work with.  Comparing the item in the column labeled "1" and a knapsack capacity of 4 with the value of the equivalent knapsack in column "0", we can see that we need to include item 1 in our knapsack to get the optimum result.


What did we actually do here?

There is no magic here. All we did was take a problem that we could describe in a recursive way, and implement a process that used easy calculations that built upon the results of previous calculations, to fill-out a data cache that allowed us to answer the two primary questions of this problem:

  1. What is the maximum value of the knapsack with capacity 9 and the option to take the 3 previously described items up to the capacity of the knapsack?
  2. Which items of the 3 do we need to take to achieve the maximum value described in question

You can probably see that if both axes of this table, the capacity of the knapsack, and the number of items we can chose from, are extremely large, we may run into memory or processing-time constraints when implementing this solutions.  As a result, this may not be the best methodology for solving problems where both the capacity of the knapsack and the number of items is extremely high.  However, if either is a reasonable number, Dynamic Programming can produce a result that is guaranteed to be the optimum solution, in a reasonable amount of time.

Continue the Conversation

I am happy to answer questions or discuss this further. Ping me on Twitter with your comments or questions. I'd love to hear from you.  I am also available to deliver a talk to your conference or user group on this or other topics. You can contact me via my blog, Cognitive Inheritance.


1 In mathematical terms, DP is useful for solving problems that exhibit the characteristics of Overlapping Subproblems and Optimal Substructure.  If a problem is able to be described recursively, it will usually exhibit these traits, but the use of the recursion concept here is a generalization to put the problem in software developer's terms.

2 The process of storing a value for later use is known in mathematics as memoization, an operation which, for all intents and purposes, is equivalent to caching.

3 Variants of certain DP algorithms exist where the process can be cut-off under certain conditions prior to fully populating the cache.  These variants are not discussed here.

Tags: , , , , , | Categories: Development Posted by bsstahl on 3/5/2016 9:55 PM | Comments (0)

One of the reasons to use TDD over test-later approaches is that you get a better validation of your tests.

When the first thing you do with a test or series of tests is to run them against code that does nothing but throw a NotImplementedException, you know exactly what to expect. That is, all tests should fail because the code under test threw a NotImplementedException. After that, you can take iterative steps to implement the code. Along the way, you should always see your tests fail in appropriate ways.  Eventually, all of your tests should pass when the code is complete.

If tests start passing before they should, continue to fail when they shouldn’t, or fail for reasons that are different than what you’d expect at that point in the development process, you have a good indication that the test may not be doing what you want it to be doing.  This additional information about the tests can be very helpful in making sure your unit tests are properly testing your code.

Think about what happens when you add tests after the code has already been written.  Suppose you write a test for existing code, and it passes.  What do you really know about the test?  Is it working because it is adequately exercising your code? Did you forget to do an assert? Is it even testing the  proper bit of code? Code coverage tools can help with some of this but they can only help if the code under test is not already touched by other tests.  Stepping through the code in debug mode is another possibility, a third option is to comment out the code as if you were starting from scratch, effectively doing a TDD process without any of the other benefits of TDD

What about when you write a test for previously written code, and the test fails?  At this point, there are 2 possibilities:

  1. The code-under-test is broken
  2. The test is broken

You now have 2 variables in the equation, the code and the test, when you could have had only 1.  To eliminate 1 of the variables, you have to again perform the TDD process without most of its benefits by commenting out the code and starting from ground zero.

Following a good TDD process is the best way to be confident that any test failures indicate problems in the code being tested, instead of the tests themselves.

Tags: , , , , , | Categories: Development Posted by bsstahl on 2/27/2016 7:44 PM | Comments (0)

I had an experience this past week that reminded me of both the importance of continuing the Test Driven Development process beyond the initial development phases of a application's life-cycle, and that not all developers have yet fully grasped the concepts behind Test Driven Development.

One of the development teams I work with had a bug come-up in a bit of complex logic that I designed. I was asked to pair-up with one of the developers to help figure out the bug since he had already spent several hours looking at it. When I asked him to show me the tests that were failing, there weren't any. The bug was for a situation that we hadn't anticipated during initial development (a common occurrence) and he had not yet setup any tests that exposed the bug.

We immediately set out to rectify the situation by creating tests that failed as a result of the bug. Once these tests were created, it was a fairly simple process to use those tests as a debug platform to step through the code, find the problem and correct the bug. As is sometimes the case, fixing that bug caused another test to fail, a situation that was easily remedied since we knew about it due to the failing test.

After the code was complete and checked-in for build, the developer I was working with remarked on how he now "got it". He had heard the words before, "…write a test to expose the bug, then fix the bug." but they were empty words until he actually experienced using a test to do the debugging, and then saw existing tests prevent a regression failure in other code due to our bug fix. It is an experience all TDD practitioners have at some point and it is easy to forget that others may not yet have grokked the concepts behind the process.

Coincidentally, that very night, I got a ping from my friend Jeremy Clark (blog, twitter) asking for comments on his latest YouTube video on TDD. After watching it, I really couldn't offer any constructive criticism for him because there was absolutely nothing to criticize. As an introduction to the basics of TDD, I don't think it could have been done any better. If you are just getting started with TDD, or want to get started with TDD, or want a refresher on the basics of TDD, you need to watch this video.

Jeremy has indicated he will be doing more in this series in the future, delving deeper into the topic of TDD. Perhaps he will include an example of fixing a bug in existing code in a future video.